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Thinking in Java, 2nd edition
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Contents
Accueil
Curriculum Vitae
Réalisation
AdRotatorExt pour des publicités Flash, AdSense et en images
Laboratoire Virtuel de Systèmes Energétiques Solaires
Logiciel de Construction d’un Matériau Virtuel
CGAL - Implémentation de la méthode Crust
Base Spatiale VRML
Modélisation d’une station de péage en UML
Restricted Search Engine
NetWork JAVA: UDP, TCP & MultiCast
API StarOffice 6.0 Beta
Calendrier
Nash - Equilibre de Nash
JEs - Java English SpellChecker
STT - Strutures Textiles Tendues
GraphX - Programme de dessin sous DOS
Documentation
Messenger sur vos pages web
Rapport de Stage
Agibat - Modeleur 3D de structures en toiles tendues
CEMEF - Logiciel de construction d'un matériau virtuel
CSTB - Laboratoire Virtuel de Systèmes Energétiques Solaires
Thinking In JAVA & C++
Thinking in C++, 2nd Edition Volume 1
Thinking in C++, 2nd Edition Volume 2
Thinking in Java, 1st edition
Thinking in Java, 2nd edition
Thinking in Java, 3rd edition
Thinking in Patterns with Java
Thinking in Enterprise Java
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English
Title Pages
Preface
Introduction
1: Introduction to Objects
2: Everything is an Object
3: Controlling Program Flow
4: Initialization & Cleanup
5: Hiding the Implementation
6: Reusing Classes
7: Polymorphism
8: Interfaces & Inner Classes
9: Holding Your Objects
10: Error Handling with Exceptions
11: The Java I/O System
12: Run-time Type Identification
13: Creating Windows & Applets
14: Multiple Threads
15: Distributed Computing
A: Passing & Returning Objects
B: The Java Native Interface (JNI)
C: Java Programming Guidelines
D: Resources
Index
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2010
- Christophe DECIS
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Anne DECIS
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